SSE (server sent events) server response handling
Clash Royale CLAN TAG#URR8PPP
SSE (server sent events) server response handling
I have set up some server sent events basically to listen for new messages. I create a connection with an EventSource in the browser which makes a request to the server. My server response is the following:
res.writeHead(200,
'Content-Type': 'text/event-stream',
'Cache-Control': 'no-cache',
'Connection': 'keep-alive'
)
The Problem is that my server will give a timeout error when there's no "full response" received within 50s...
The only workaround I found until now is to send a "ping" event every 50 seconds to tell that the connection is still alive like this:
sendPing()
function sendPing()
setTimeout(function()
res.sseSend(null,'heartbeat') //this simulates an actual event
sendPing()
, 50000)
Is that a good idea? A bad idea? Is there a better solution? Will this cause any problems in a single threaded application?
Thank you so much!
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That shouldn't be needed. Do you have intermediate proxy servers that might instead be closing the connection? If not, can you give the full (but minimal) server code that will reproduce the problem?
– Darren Cook
Aug 10 at 20:52